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Game Developer

From the game loop to a published game: engines, graphics, physics and that addictive game feel.

✦ Guide me on this path with AI

Roadmap progress

0% 0 of 6 steps done

How to read the signals

Importance High Market demand Medium Automation risk Low
  1. 1

    Game loop & math

    Update/render loop, vectors, delta time. The heartbeat of every game.

    Importance High Market demand High Automation risk Low
  2. 2

    An engine (Unity/Godot/Unreal)

    Scenes, assets, scripting. Pick one and build, don't engine-hop.

    Importance High Market demand High Automation risk Medium
  3. 3

    Graphics & physics

    Sprites/3D, collisions, lighting. Make it move and feel real.

    Importance High Market demand Medium Automation risk Low
  4. 4

    Gameplay systems

    Input, state machines, AI, save systems. The fun lives here.

    Importance High Market demand High Automation risk Low
  5. 5

    Audio & game juice

    Sound, particles, screen shake, feedback. Juice is what makes it feel great.

    Importance Medium Market demand Medium Automation risk Low
  6. 6

    Polish & publish

    Optimize, build, and ship to itch.io/Steam/stores. Finish your games.

    Importance High Market demand High Automation risk Low